stop_motion¶
type: "stop_motion"
Stop-motion / papercraft: the picture updates only a few times per second while input keeps moving.
Fields¶
Every screen effect also accepts
screen_layerand the shared definition fields (duration,easing,loop,persistent,fade_ticks,sound).
| Field | Type | Default | Meaning |
|---|---|---|---|
fps |
float | 12 (fades to 0) | Target update rate of the held picture, updates per second (1..30; <=1 = back to full speed) |
Example¶
Code¶
Its datapack definition: